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Re: 3dmerge -1clust

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June 13, 2012 09:06AM
Hi David,

1. Since 3.5*sqrt(3) would truncate, round up when applying it. You do not
need to round to an integer though (and 7 is 2 voxels). You could use 6.07.
2. The 3dClustsim threshold is in voxels, so multiply by 6.07.
3. That looks okay from the help, but I have not used it.

Note that you can use the Clusterize part of the afni GUI to do this, and
even have it print out a corresponding command. To get touching corners,
use NN level 3 (1 is the default: touching faces).

- rick
Subject Author Posted

3dmerge -1clust

David June 13, 2012 04:06AM

Re: 3dmerge -1clust

rick reynolds June 13, 2012 09:06AM

Re: 3dmerge -1clust

Gabe Castillo June 19, 2012 05:30PM

Re: 3dmerge -1clust

rick reynolds June 19, 2012 08:51PM



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