# This Makefile is for Mac OSX 10.5, G4 CPU. # Do NOT use "cc -fast", since that produces incorrect code for 3dDeconvolve! # The options below are supposed to be equivalent to "-fast". USE_ZLIB = -DHAVE_ZLIB LZLIB = -lz USE_GIFTI = -DHAVE_GIFTI LGIFTI = -lexpat CC_G4 = -O3 -funroll-loops -fstrict-aliasing -fsched-interblock \ -falign-loops=32 -falign-jumps=16 -falign-functions=16 \ -falign-jumps-max-skip=15 -falign-loops-max-skip=15 -malign-natural \ -ffast-math -mtune=G4 -mcpu=G4 -force_cpusubtype_ALL -fPIC CCDEBS = -DAFNI_DEBUG -DIMSEQ_DEBUG -DDISPLAY_DEBUG -DTHD_DEBUG CEXTRA = -Wcomment -Wformat -DUSE_TRACING -DHAVE_XDBE -no-cpp-precomp CCFAST = cc $(CC_G4) -DDARWIN $(CEXTRA) # CCFAST = cc -O2 -ffast-math -DDARWIN $(CEXTRA) CC = $(CCFAST) CCVOL = cc -O2 -ffast-math -DDARWIN $(CEXTRA) CCMIN = cc -fPIC CCD = $(CC) $(CCDEBS) CCOLD = $(CC) # IFLAGS = -I. -I/usr/include -I/usr/include/sys -I/usr/X11R6/include IFLAGS = -I. -I/usr/X11R6/include -I/sw/include LFLAGS = -L. -L/usr/X11R6/lib -L/sw/lib -Wl,-multiply_defined -Wl,suppress CCSVD = cc -O0 -fPIC -no-cpp-precomp PLUGIN_SUFFIX = so PLUGIN_LFLAGS = -flat_namespace -bundle -undefined suppress PLUGIN_CC = $(CC) -dynamic -fno-common PLFLAGS = -dynamic -L. -L/usr/X11R6/lib -L/sw/lib -Wl,-multiply_defined -Wl,suppress SPECIAL = -faltivec -framework Accelerate -DUSE_ACCELERATE AR = /usr/bin/ar RANLIB = /usr/bin/ranlib TAR = /usr/bin/tar MKDIR = /bin/mkdir GZIP = /usr/bin/gzip LD = cc RM = /bin/rm -f MV = /bin/mv -f CP = /bin/cp -f LINT = /usr/bin/lint -a -b -u -v -x $(IFLAGS) $(CCDEFS) SYSTEM_NAME = macosx_10.5_G4 SHOWOFF = -DSHOWOFF=$(SYSTEM_NAME) INSTALLDIR = ./macosx_10.5_G4 LIBDIR = $(INSTALLDIR) INSTALL_PREREQ = suma_gts #INSTALL_PREREQ = suma EXPROGS = # LIBDL = libdl.a # for dynamic linking LLIBS = -lmri -lf2c -lXm -lXp -lXpm -lXext -lXmu -lXt -lX11 $(LZLIB) $(LGIFTI) -lm -lc # LLIBS = -lmri -lf2c /sw/lib/libXm.a -lXm -lXp -lXpm -lXext -lXmu -lXt -lX11 $(LZLIB) $(LGIFTI) -lm -lc # vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv # For suma # ZSS Aug. 08. LibGLw.a now made locally and called libGLws.a # ------------------------------------------------------------------- # OSX 10.5 has issues with libGL, where the multiple copies cause a cycle # (somehow). Get around this by using -dylib_file (in a strange way). SUMA_GLLIB = /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib SUMA_GL_DYLIB_CMD = -dylib_file $(SUMA_GLLIB): $(SUMA_GLLIB) # ------------------------------------------------------------------- GLw_IPATH = GLw_LIB = -lGLw #uncomment next two lines if you want to use libGLws.a, SUMA's copy of GLw GLw_IPATH = -IGLw_local GLw_LIB = libGLws.a SUMA_GLIB_VER = -2.0 SUMA_INCLUDE_PATH = $(GLw_IPATH) -I/usr/X11R6/include -I./ -I../ -Igts/src -I/sw/include/glib-2.0 -I/sw/lib/glib-2.0/include -I/sw/include SUMA_LINK_PATH = -L/usr/lib -L/usr/X11R6/lib -L../ -L./ -L/usr/local/lib -L/sw/lib SUMA_LINK_LIB = -lXm $(GLw_LIB) -lGLU -lGL -lXmu -lXp -lXt -lXext -lX11 -lmri -lf2c $(LZLIB) $(LGIFTI) -lm -lmx -lglib -bind_at_load $(SUMA_GL_DYLIB_CMD) SUMA_MAKEFILE_NAME = SUMA_Makefile SUMA_BIN_ARCHIVE = SUMA_MacOSX.tar SUMA_MDEFS = -DSUMA_GL_NO_CHECK_FRAME_BUFFER # ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ############################################################### MAKE = make include Makefile.INCLUDE