#include "niml_private.h" /*************************************************************************/ /************************ Functions for Base64 ***************************/ /** [Most are not actually used in NIML, but are here for completeness] **/ /*************************************************************************/ int dtable_mode = -1 ; /* 1=encode, 2=decode, -1=neither */ byte dtable[256] ; /* encode/decode table */ int linelen = 72 ; /* line length (max 76) */ int ncrlf = 1 ; int nocrlf = 0 ; /* disable CR LF output? */ /*----------------------------------------------------------------------*/ /*! Set the number of characters to use for end of line: 1 = Unix standard (LF only); 2 = DOS standard (CR LF). ------------------------------------------------------------------------*/ void B64_set_crlf( int nn ) { if( nn >= 1 && nn <= 2 ) ncrlf = nn ; else if( nn == 0 ) nocrlf = 1 ; else if( nn < 0 ) nocrlf = 0 ; return ; } /*----------------------------------------------------------------------*/ /*! Set the length of a line of output in base64; ll should be between 16 and 76 (inclusive). Will round down to a multiple of 4. ------------------------------------------------------------------------*/ void B64_set_linelen( int ll ) { if( ll >= 16 && ll <= 76 ) linelen = 4*(ll/4) ; /* multiple of 4 */ else linelen = 72 ; /* default */ return ; } /*----------------------------------------------------------------------*/ /*! Load the base64 encoding table. ------------------------------------------------------------------------*/ void load_encode_table(void) { int i ; if( dtable_mode == 1 ) return ; for (i = 0; i < 26; i++) { dtable[i] = 'A' + i; dtable[26 + i] = 'a' + i; } for (i = 0; i < 10; i++) dtable[52 + i] = '0' + i; dtable[62] = '+'; dtable[63] = '/'; dtable_mode = 1 ; return ; } /*----------------------------------------------------------------------*/ /*! Load the base64 decoding table. ------------------------------------------------------------------------*/ void load_decode_table(void) { int i; if( dtable_mode == 2 ) return ; for (i = 0 ; i < 255 ; i++) dtable[i] = 0x80; /* bad */ for (i = 'A'; i <= 'Z'; i++) dtable[i] = 0 + (i - 'A'); for (i = 'a'; i <= 'z'; i++) dtable[i] = 26 + (i - 'a'); for (i = '0'; i <= '9'; i++) dtable[i] = 52 + (i - '0'); dtable['+'] = 62; dtable['/'] = 63; dtable['='] = 0; dtable_mode = 2 ; return ; } /*----------------------------------------------------------------------*/ /*! Convert base64-encoded array to a binary array (decoding). Inputs: - nb64 = number of bytes in b64 - b64 = array of base64 encoding bytes - values not in the base64 encoding set will be skipped Outputs: - *nbin = number of binary bytes [*nbin==0 flags an error] - *bin = pointer to newly malloc()-ed space with bytes Example: - byte *b64 , *bin ; - int nb64 , nbin=0 ; - **load b64 and nb64 somehow** - B64_to_binary( nb64,b64 , &nbin, &bin ) ; - if( nbin == 0 ){ **failure** } - else { **bin[0..nbin-1] is decoded data** } ------------------------------------------------------------------------*/ void B64_to_binary( int nb64 , byte *b64 , int *nbin , byte **bin ) { int ii,jj , nn ; byte a,b,c , w,x,y,z ; /*- sanity checks -*/ if( nbin == NULL || bin == NULL ) return ; if( nb64 < 4 || b64 == NULL ){ *nbin = 0 ; *bin = NULL ; return ; } *bin = (byte *) malloc(sizeof(byte)*(2+3*nb64/4)) ; if( *bin == NULL ){ *nbin = 0 ; return ; } /*- some work -*/ load_decode_table() ; for( ii=jj=0 ; ii < nb64 ; ){ /* scan inputs, skipping bad characters */ /* get next 4 characters (use '=' if we hit the end early) */ w = b64[ii++] ; while( !B64_goodchar(w) && ii < nb64 ) w = b64[ii++] ; if( w == '=' ) break ; /* premature end of input */ x = (ii < nb64) ? b64[ii++] : '=' ; while( !B64_goodchar(x) && ii < nb64 ) x = b64[ii++] ; y = (ii < nb64) ? b64[ii++] : '=' ; while( !B64_goodchar(y) && ii < nb64 ) y = b64[ii++] ; z = (ii < nb64) ? b64[ii++] : '=' ; while( !B64_goodchar(z) && ii < nb64 ) z = b64[ii++] ; B64_decode4(w,x,y,z,a,b,c) ; /* decode 4 bytes into 3 */ if( z == '=' ){ /* got to the end? */ nn = B64_decode_count(w,x,y,z) ; /* see how many to save */ if( nn > 0 ) (*bin)[jj++] = a ; if( nn > 1 ) (*bin)[jj++] = b ; break ; /* end of decoding loop */ } /* not at the end => save all 3 outputs, loop back */ (*bin)[jj++] = a ; (*bin)[jj++] = b ; (*bin)[jj++] = c ; } /* resize output array to be exact fit */ *bin = (byte *) realloc( *bin , sizeof(byte)*jj ) ; *nbin = jj ; return ; } /*----------------------------------------------------------------------*/ /*! Convert binary array to base64 encoding. Inputs: nbin = number of bytes in bin bin = array of binary bytes to encode Outputs: *nb64 = number of base64 bytes [*nb64==0 flags an error] *b64 = pointer to newly malloc()-ed space with bytes The output array (*b64) line length can be set by B64_set_linelen(n) where n is from 16 to 76. The default is 72. Note, however, that encoded bytes will always be written out in groups of 4. The output array line separator can be the LF character only (Unix) or the CR-LF combination (DOS, etc.). This is controlled by B64_set_crlf(n) where n=1 for LF, n=2 for CR LF. The default is LF. The output array will be terminated with a line separator. If you call B64_set_crlf(0) then this will turn off the use of line separators. B64_set_crlf(-1) or (1) or (2) will turn line separators back on. There will be an ASCII NUL character at the end of *b64 (i.e., it is a C string), but this character is not included in the count nb64. Example: - byte *b64 , *bin ; - int nb64=0 , nbin ; - **load bin and nbin somehow** - B64_to_base64( nbin,bin , &nb64,&b64 ) ; - if( nb64 == 0 ){ **failure** } - else { **b64[0..nb64-1] is encoded data** printf("%.*s\n",nb64,b64) ; } ------------------------------------------------------------------------*/ void B64_to_base64( int nbin , byte *bin , int *nb64 , byte **b64 ) { int ii,jj , nn,n3 ; byte a,b,c , w,x,y,z ; /*- sanity checks -*/ if( nb64 == NULL || b64 == NULL ) return ; if( nbin <= 0 || bin == NULL ){ *nb64 = 0 ; *b64 = NULL ; return ; } /* calculate size of output (3 bytes in -> 4 bytes out, plus EOL */ nn = (int)((4.0*(linelen+ncrlf+1.0)/(3.0*linelen))*nbin + 256.0) ; *b64 = (byte *) malloc(sizeof(byte)*nn) ; if( *b64 == NULL ){ *nb64 = 0 ; return ; } /* this is bad */ /*- do blocks of 3 bytes in -*/ load_encode_table() ; n3 = (nbin/3)*3 ; for( nn=jj=ii=0 ; ii < n3 ; ){ /* encode next 3 bytes to 4 outputs */ a = bin[ii++] ; b = bin[ii++] ; c = bin[ii++] ; B64_encode3(a,b,c,w,x,y,z) ; (*b64)[jj++] = w ; (*b64)[jj++] = x ; (*b64)[jj++] = y ; (*b64)[jj++] = z ; /* if we past the line length, add the EOL stuff */ if( !nocrlf ){ nn += 4 ; if( nn >= linelen ){ if( ncrlf == 2 ) (*b64)[jj++] = B64_EOL1 ; (*b64)[jj++] = B64_EOL2 ; nn = 0 ; } } } /*- do the leftover data, if any (1 or 2 bytes) -*/ if( ii < nbin ){ if( ii == nbin-2 ) B64_encode2(bin[ii],bin[ii+1],w,x,y,z) ; else B64_encode1(bin[ii],w,x,y,z) ; (*b64)[jj++] = w ; (*b64)[jj++] = x ; (*b64)[jj++] = y ; (*b64)[jj++] = z ; nn += 4 ; } /* if any output bytes are left, add EOL */ if( nn > 0 && !nocrlf ){ if( ncrlf == 2 ) (*b64)[jj++] = B64_EOL1 ; (*b64)[jj++] = B64_EOL2 ; } /* resize output array to be exact fit */ *b64 = (byte *) realloc( *b64 , sizeof(byte)*(jj+1) ) ; (*b64)[jj] = '\0' ; *nb64 = jj ; return ; }