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vp_renderB.c File Reference#include "vp_global.h"
Go to the source code of this file.
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Defines |
#define | RWCOX |
Functions |
void AffineBruteForceRender | ANSI_ARGS ((vpContext *vpc)) |
void ClassifySlice | ANSI_ARGS ((vpContext *vpc, int slicenum, float *opc_slice)) |
void ShadeSlice | ANSI_ARGS ((vpContext *vpc, int slicenum, float *clr_slice)) |
void ScaleColors | ANSI_ARGS ((double scale, float *clr_slice, int width, int height, int color_channels)) |
void AlphaScaleColors | ANSI_ARGS ((float *opc_slice, float *clr_slice, int width, int height, int color_channels)) |
void DepthCueSlice | ANSI_ARGS ((vpContext *vpc, float *clr_slice, int width, int height, int color_channels, double depth_00k, double depth_di, double depth_dj)) |
void TranslateSlice | ANSI_ARGS ((float *opc_slice, float *clr_slice, int width, int height, double WgtTL_d, double WgtBL_d, double WgtTR_d, double WgtBR_d, int color_channels, float *resamp_opc_slice, float *resmp_clr_slice)) |
void CompositeSlice | ANSI_ARGS ((float *resamp_opc, float *resamp_clr, int width, int height, int color_channels, void *int_image_ptr, int int_image_width, double min_opacity)) |
vpResult | vpBruteForceRender (vpc) vpContext *vpc |
Variables |
float | max_opacity |
int | slicenum |
float * | opc_slice |
float * | clr_slice |
int | width |
int | height |
int | color_channels |
double | depth_00k |
double | depth_di |
double | depth_dj |
double | WgtTL_d |
double | WgtBL_d |
double | WgtTR_d |
double | WgtBR_d |
float * | resamp_opc_slice |
float * | resamp_clr_slice |
float * | resamp_clr |
void * | int_image_ptr |
int | int_image_width |
double | min_opacity |
Define Documentation
Function Documentation
void TranslateSlice ANSI_ARGS |
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(float *opc_slice, float *clr_slice, int width, int height, double WgtTL_d, double WgtBL_d, double WgtTR_d, double WgtBR_d, int color_channels, float *resamp_opc_slice, float *resmp_clr_slice) |
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[static] |
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void AffineBruteForceRender ANSI_ARGS |
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(vpContext *vpc) |
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[static] |
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Variable Documentation
float max_opacity [static]
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