AFNI Message Board

Dear AFNI users-

We are very pleased to announce that the new AFNI Message Board framework is up! Please join us at:

https://discuss.afni.nimh.nih.gov

Existing user accounts have been migrated, so returning users can login by requesting a password reset. New users can create accounts, as well, through a standard account creation process. Please note that these setup emails might initially go to spam folders (esp. for NIH users!), so please check those locations in the beginning.

The current Message Board discussion threads have been migrated to the new framework. The current Message Board will remain visible, but read-only, for a little while.

Sincerely, AFNI HQ

History of AFNI updates  

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December 18, 2014 01:23PM
> I have noticed that SPM does things one-sidedly

The issue of one- vs. two-sided testing: If there is prior information about the directionality of a contrast, one-sided testing is justified; Otherwise, two-sided testing is more reasonable, and two separate one-sided tests would be inflated. In fact, a two-sided thresholding is basically a Bonferroni correction for the two one-sided tests.

> if you run AlphaSim or 3dClustSim with an uncorrected p of .001, and it says that you need,
> say, 118 voxels for an alpha of .05, should the 3dmerge command typically use the value
> given on the AFNI slider for that p as the -1thresh option (in this case, 4.07--the 2-sided
> value for t(15)) or 3.73 (the one-sided value). As in, what is typically expected of the user?
> I feel as though the two-sided value is appropriate since in AFNI the contrasts are typically
> output as two-sided (i.e., if I contrast two conditions I get both positive and negative clusters)
> whereas in SPM the contrasts have to be run in both directions.

Yes everything in AFNI is associated with two-sided thresholding by default except for 3dClustSim/AlphaSim. However, the user can still adopt one-sided thresholding in AFNI by finding the threshold on the GUI that corresponds to doubling the desired one-sided p-value, and then use that threshold for -1thresh in 3dmerge.

Gang



Edited 2 time(s). Last edit at 12/18/2014 07:24PM by Gang.
Subject Author Posted

3dClustSim -pthr 0.05

empracht December 10, 2014 05:32PM

Re: 3dClustSim -pthr 0.05

gang December 17, 2014 08:25AM

Re: 3dClustSim -pthr 0.05

jkeidel December 17, 2014 09:57AM

Re: 3dClustSim -pthr 0.05

gang December 17, 2014 01:49PM

Re: 3dClustSim -pthr 0.05

jkeidel December 18, 2014 08:30AM

Re: 3dClustSim -pthr 0.05

gang December 18, 2014 01:23PM