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Kim
March 24, 2021 12:23PM
Hi! Thanks for the reply. The reason I would to smooth anisotropically is because we are analyzing functional spinal cord data (with anisotropic voxels too), which others have shown to have improved sensitivity of task activation when using anisotropic kernels to increase smoothing along the longitudinal axis of the cord.

As far as I can tell, none of those others have used an anisotropic method AND used a mask, which is something I am particularly interested in to reduce any smoothing of adjacent CSF or intravascular noise into the spinal cord. For this reason, I'm specifically interested in the masking capabilities of 3dBlurInMask, as well as using an anisotropic kernel.



Edited 1 time(s). Last edit at 03/24/2021 04:45PM by Kim.
Subject Author Posted

Anisotropic smoothing using 3dBlurInMask?smiling bouncing smiley

Kim March 18, 2021 06:41PM

Re: Anisotropic smoothing using 3dBlurInMask?smiling bouncing smiley

Daniel Glen March 19, 2021 05:28PM

Re: Anisotropic smoothing using 3dBlurInMask?smiling bouncing smiley

Kim March 22, 2021 06:24PM

Re: Anisotropic smoothing using 3dBlurInMask?smiling bouncing smiley

RWCox March 24, 2021 10:11AM

Re: Anisotropic smoothing using 3dBlurInMask?smiling bouncing smiley

Kim March 24, 2021 12:23PM

Re: Anisotropic smoothing using 3dBlurInMask?smiling bouncing smiley

RWCox March 24, 2021 05:24PM

Re: Anisotropic smoothing using 3dBlurInMask?smiling bouncing smiley

Daniel Glen March 24, 2021 10:57PM

Re: Anisotropic smoothing using 3dBlurInMask?smiling bouncing smiley

Kim March 26, 2021 12:32PM