AFNI Message Board

Dear AFNI users-

We are very pleased to announce that the new AFNI Message Board framework is up! Please join us at:

https://discuss.afni.nimh.nih.gov

Existing user accounts have been migrated, so returning users can login by requesting a password reset. New users can create accounts, as well, through a standard account creation process. Please note that these setup emails might initially go to spam folders (esp. for NIH users!), so please check those locations in the beginning.

The current Message Board discussion threads have been migrated to the new framework. The current Message Board will remain visible, but read-only, for a little while.

Sincerely, AFNI HQ

History of AFNI updates  

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October 29, 2003 05:49PM
I tried compiling AFNI and SUMA with the new Mac OS version 10.3 and the new developer tools that can be installed.

The compilation of AFNI stopped while compiling the c_cos.c function. It didn't recognize the "complex" keyword. In f2c.h there was a line (11):

#define complex complexxx /* RWCox */

So I deleted this line, and the compilation then proceeded. Likewise, SUMA compiled fine (the OpenGL libraries have been included in the OS since 10.2.6, I think, so you don't need to install Mesa... if you don't, change -lMesaGLw to -lGLw on line 48 of the Makefile).

There may be some problems, though. When staring AFNI, there is a long list of errors of the sort:

plugin /Applications/afni/plug_ttget.so lacks PLUGIN_init function
-- dlcompat: Symbol "__PLUGIN_init" not found

It seems to work, anyway, though.

The reason I complied it was to see if the OpenGL rendering in SUMA was faster with Mac OS 10.3, but the speed has not improved.

keith
Subject Author Posted

compiling AFNI/SUMA with Mac OS 10.3

Keith Schneider October 29, 2003 05:49PM

Re: compiling AFNI/SUMA with Mac OS 10.3

Keith Schneider October 29, 2003 06:24PM

Re: compiling AFNI/SUMA with Mac OS 10.3

bob cox October 30, 2003 09:40AM