I tried compiling AFNI and SUMA with the new Mac OS version 10.3 and the new developer tools that can be installed.
The compilation of AFNI stopped while compiling the c_cos.c function. It didn't recognize the "complex" keyword. In f2c.h there was a line (11):
#define complex complexxx /* RWCox */
So I deleted this line, and the compilation then proceeded. Likewise, SUMA compiled fine (the OpenGL libraries have been included in the OS since 10.2.6, I think, so you don't need to install Mesa... if you don't, change -lMesaGLw to -lGLw on line 48 of the Makefile).
There may be some problems, though. When staring AFNI, there is a long list of errors of the sort:
plugin /Applications/afni/plug_ttget.so lacks PLUGIN_init function
-- dlcompat: Symbol "__PLUGIN_init" not found
It seems to work, anyway, though.
The reason I complied it was to see if the OpenGL rendering in SUMA was faster with Mac OS 10.3, but the speed has not improved.
keith