History of AFNI updates  

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October 29, 2003 05:49PM
I tried compiling AFNI and SUMA with the new Mac OS version 10.3 and the new developer tools that can be installed.

The compilation of AFNI stopped while compiling the c_cos.c function. It didn't recognize the "complex" keyword. In f2c.h there was a line (11):

#define complex complexxx /* RWCox */

So I deleted this line, and the compilation then proceeded. Likewise, SUMA compiled fine (the OpenGL libraries have been included in the OS since 10.2.6, I think, so you don't need to install Mesa... if you don't, change -lMesaGLw to -lGLw on line 48 of the Makefile).

There may be some problems, though. When staring AFNI, there is a long list of errors of the sort:

plugin /Applications/afni/plug_ttget.so lacks PLUGIN_init function
-- dlcompat: Symbol "__PLUGIN_init" not found

It seems to work, anyway, though.

The reason I complied it was to see if the OpenGL rendering in SUMA was faster with Mac OS 10.3, but the speed has not improved.

keith
Subject Author Posted

compiling AFNI/SUMA with Mac OS 10.3

Keith Schneider October 29, 2003 05:49PM

Re: compiling AFNI/SUMA with Mac OS 10.3

Keith Schneider October 29, 2003 06:24PM

Re: compiling AFNI/SUMA with Mac OS 10.3

bob cox October 30, 2003 09:40AM