AFNI Message Board

Dear AFNI users-

We are very pleased to announce that the new AFNI Message Board framework is up! Please join us at:

https://discuss.afni.nimh.nih.gov

Existing user accounts have been migrated, so returning users can login by requesting a password reset. New users can create accounts, as well, through a standard account creation process. Please note that these setup emails might initially go to spam folders (esp. for NIH users!), so please check those locations in the beginning.

The current Message Board discussion threads have been migrated to the new framework. The current Message Board will remain visible, but read-only, for a little while.

Sincerely, AFNI HQ

History of AFNI updates  

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September 13, 2012 09:52AM
Hi there, just to follow up:

This was inspired by our desire to replicate the (apparent) interpolation quality afforded by FLIRT -sinc. It appears that there remain subtle differences between the two programs with respect to the window type used. I have better success with 3dAllineate in general as a registration tool, so I was hoping to elucidate what would cause the appearance of more Gibbs ringing using wsinc5. I now believe that FLIRT's apparent higher quality output is simply due to a less accurate window function.

I notice subtle improvements by expanding the sinc window size to about 7 or 9 voxels. I generally use 7 now. This is the same as the default parameter used by FLIRT.

The window functions between the two programs are different. FSL uses a blackman window (default), while AFNI implements the exact blackman window (default). I'm not sure about this, but I think that FSL's window choice decreases the appearance of Gibbs ringing because the window smooths over details more than the exact blackman implemented in AFNI. It is very obvious that, while introducing more ringing, wsinc5 also preserves more underlying detail

I can email you (rwcox) some photos if you would like, I have no where to host them currently.

Thanks,

Joe
Subject Author Posted

3dAllineate "resample" trick w/ -final wsinc5

jdviviano July 22, 2012 11:17AM

Re: 3dAllineate "resample" trick w/ -final wsinc5

Bob Cox July 23, 2012 11:36AM

Re: 3dAllineate "resample" trick w/ -final wsinc5

jdviviano July 23, 2012 04:39PM

Re: 3dAllineate "resample" trick w/ -final wsinc5

Bob Cox July 23, 2012 07:26PM

Re: 3dAllineate "resample" trick w/ -final wsinc5

jdviviano July 24, 2012 12:53AM

Re: 3dAllineate "resample" trick w/ -final wsinc5

Bob Cox July 24, 2012 11:03AM

Re: 3dAllineate "resample" trick w/ -final wsinc5

jdviviano July 24, 2012 04:53PM

Re: 3dAllineate "resample" trick w/ -final wsinc5

Bob Cox July 25, 2012 09:52AM

Re: 3dAllineate "resample" trick w/ -final wsinc5

jdviviano July 25, 2012 06:27PM

Re: 3dAllineate "resample" trick w/ -final wsinc5

Bob Cox July 26, 2012 04:25PM

Re: 3dAllineate "resample" trick w/ -final wsinc5

jdviviano September 13, 2012 09:52AM

Re: 3dAllineate "resample" trick w/ -final wsinc5

Bob Cox September 13, 2012 03:49PM

Re: 3dAllineate "resample" trick w/ -final wsinc5

jdviviano September 13, 2012 07:17PM